Action | An FSM Action is something which is executed when a transition is taken. |
StateChangeListener | Listener for state change events. |
TransitionCondition | Decides whether a transition may be made from a state given an event. |
AndCondition | TransitionCondition which does a boolean AND of all the conditions
given to it and returns that result. |
EventTypeCondition | TransitionCondition which returns true iff the java class type of the
event is the same as the type this class is instaniated with. |
FSM | Instance of a Finite State Machine. |
FSMDescription | A description of an FSM . |
NotCondition | TransitionCondition which returns the opposite of the condition given
to it. |
OrCondition | TransitionCondition which does a boolean OR of all the conditions
given to it and returns that result. |
State | |
Transition |
StateType | Defines the different types a state may be. |